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Click on an item (if you can afford it!) and it will be immediately constructed in the city, with the amount deducted from your treasury. You can spend gold to purchase units or buildings in a city. When choosing where to place a district, you will also have the option to purchase a tile. Click on the tile to expend the requisite gold and purchase the tile. Go to a City Screen, and then click on “Buy a Tile ” the map will display all tiles available for purchase. You can extend your civilization’s territory by purchasing individual tiles. See the individual entries on the units and buildings for specific amounts (Note that these maintenance costs are dependent upon the game speed at which you’re playing ) Units and buildings both have “maintenance costs” that must be paid every turn. There are a lot of ways to earn gold Likewise, there are plenty of places to spend it: You can negotiate for gold – lump sum or an amount each turn for a number of turns – during negotiations with another civ. Pillaging certain enemy improvements and districts will give you a modest amount of gold. Some tribal villages offer a gift of gold when explored.Ī city-state may give you gold later if you befriend it, depending on its type. You earn gold each time you disperse a Barbarian Encampment.
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Some Wonders provide or increase a city’s output of gold, such as the Great Lighthouse or Big Ben.Ĭreating a Trade Route with any city will provide gold, and cities with Harbors and Commercial Hubs will provide even more. Many districts and buildings increase a city’s output of gold, especially the Commercial Hub and the buildings it houses. They provide a gold benefit to the City that owns the Trading Post as well as the host city. Trading Posts are built in cities along Trade Routes. Some improvements provide gold when worked, such as: These tiles provide gold when your citizens work them: You’ll get most of your gold by working the tiles around your cities, but other sources are available as well. It may be true that “money can’t buy you love,” but it can purchase a submarine armed with nuclear missiles, and that’s not bad.
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It made it more exciting, but still if I wanted to play with handicaps against me, I will go up to Immortal or Deity, not something I would expect on King.Ah, Gold! Gold is the lifeblood of civilizations. I got so frustrated I DOWed him and edged out with a Diplo Victory, but still I never seen this in any of my games thus far in BNW. To add further insult to injury, America went wide with 8 cities and 4 puppets (12 total cities) and still had a 9-10% tech lead over me! At 12 cities that is a 60% cost increase in beakers, and besides his cap, the rest of his cities were >25. I went from 300+GPT to 270ish GPT, meanwhile America went from 220Gpt to 260gpt, and his military might number did not change in the demographic screen! Furthermore towards the later part of the game he was making 300+ GPT on a wide empire. All Trade routes were going for gold.Īnyway, America, turned into a classic G+K runaway on some He had an army 2X my size and voted for the "Standing Army Tax". In my game last night (King, Standard, Standard) as Maria, I built both Colossus and Petra, had 3 cities and the number #2 army adn #1 navy. Yea I agree, there is something very FISHY with the AI and its Money.
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